Great game and many of the updates have been really fun and increased the challenge of playing! Just a few things I’d love to see:ġ. Discover lost and hidden treasure chests and gems.Exclusive gem “digger” tools to dash even deeper.Compete with your friends for the BEST “DIGGER” title.Rush through the endless underground mines and become the best treasure hunter! Challenge your friends and see who can dig the deepest!Īs you dig, beware of the horrific, though cute, underground MONSTERS! Use your traps and weapons to give yourself a few more precious seconds. Grab a pickaxe, fresh pair of shoes and start diggen'!ĭig as deep as you can to collect shiny gems and treasures! But dig carefully, as the FALLING BOULDERS can smash and crush your miner. The mines are not going to dig themselves! The app needs to be installed at least once from google play store, before the update button will show.Dig as deep as you can to collect shiny gems and treasures! Challenge your friends and see who can dig the deepest!.You should run the above on your local apk and on the google play apkĪccording to some user tho, there is a fourth point that needs to be satisfied: Keytool -list -printcert -jarfile yourapk.apk You can compare that the two certificates are identical running: When the APK is generated on Play’s server, it’s also signed with a Google key in addition to your app signing key." This source metadata is inserted into the app’s manifest by bundletool. For apps uploaded as app bundles, we will improve this security by introducing what is called a source stamp. We announced this originally in a blog post in 2017. This metadata comes in two flavors: For all apps uploaded to Google Play, Play has been adding security metadata after the signing block to enable features such as authorized P2P app sharing. Unfortunately, there is a chance, like in my case, that the signature still will not match perfectly even if you used exactly the same key to sign the app, reason being that if you have singed up for Google Play Store signing, google will add some metadata: "It does however insert a minuscule amount of metadata that helps with verifying the source and integrity of the distribution. The problem is that if you are using app bundle as publishing format, that apk is not created yet when you upload the bundle and it will only be create and SIGNED at a later the stage, when the app is about to be distributed on a specific device. Most likely the third point is what is stopping this from working. You are using exactly the same signing key. The app you installed from android studio has a lower "version code" You are installing exactly the same variant from android studio compared to the one you published on google play store. So first of all you have to make sure the following three points are in place: This can of course be generalized to a single sentence: "An app's updates are only shown in Google Play for devices whose Android version and Android Level API are compatible with the targeted Android Level API defined in the app's Android.manifest file." In more technical terms, the latest version (of my app) I've uploaded and published at Google Play targets Android API Level 29, which maps to devices up to Android version 10.Īccording to Google I must change my app Android.manifest file to target Android API Level 30, so that it will then be compatible with Android version 11.Īfter I do this, my users with Android 11 shall start seeing updates for my app on Google Play store. I've just found out Google Play is not showing updates for my app to devices with Android version 11, because my app's current version is targeting Android version 10. Is it something I have to include in my app? In Google Play Store, I can see my app with version 1.0.7 ( Version code 11 ), but it doesn't show me the button update ( it is showing me the button "Open") I have my app installed in my cell with version 1.0.5 ( Version code 9)
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